
This shows that 50% of packets have some corruption within 0 to 2%. They claim that corrupted packets have some value, if the fraction of corrupted packets can be estimated. For example, error-tolerant applications, like video streaming could leverage corrupted packets to increase throughput if the error rate is below a threshold. Other applications could measure the error rate to determine setting selection (such as route selection or WiFi rate adaptation).
As a result, they propose a concept known as error estimation codes (EEC). The idea is to introduce a small amount of extra data to a packet used for error estimation. This is similar to error correction codes, which also introduce redundancy, but use the redundancy for error correction. The problem with error correction is that it requires a lot more redundancy to correct a "more corrupted" packet. EEC's additional redundancy guarantees estimation precision, and is the same regardless of the error rate.
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